Purdue University | CGT 20400 (Introduction to Themed Entertainment)
Semester Group Project | The Lost Valley of Ancients

Original themed land concept exploring story-driven placemaking, attraction design, and land-level feasibility.

A collaborative concept-development project for Purdue’s themed entertainment design program. Our team created an original adventure land built around a lost jungle civilization, complete with faction-based world-building, guest journey design, attraction concepts, land layout, visual language, and high-level business feasibility. I contributed to the land concept, story development, attraction planning, layout thinking, and feasibility/budget framing.

What It Is:

Original themed land concept, collaborative student project, objective was to create a coherent land with story, attractions, and business rationale.

What I Did:

  • Concept development and world-building

  • Attraction and guest experience ideation

  • Land planning / layout collaboration

  • Business model and budget benchmarking support

  • Presentation synthesis / story structuring

Design Challenge:

Create an original, non-IP adventure land that still feels commercially viable, emotionally legible, and broad enough to support multiple guest types

Process / Project Management:

  • Early concepting and mood-board work

  • Guest journey design

  • Factions and narrative structure

  • Land look-and-feel

  • Attraction mix

  • Layout and backstage thinking

  • Revenue model / feasibility / benchmarking

Links:

Themed Land Concept Logo
Themed Land Concepting Process
Themed Land Map Layout
Themed Land Look & Feel
Themed Land Faction Concept
Themed Land Attractions Concept
Themed Land Dining & Retail
Themed Land Budget Estimate
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Themed Attraction IP Pitch